Careers

Apply Online:

You can apply to Soho VFX online through our website.
Please create your account or login here.

Apply Via Email:

Email jobs@sohovfx.com with your cover letter and resume
in PDF format as well as a link to your online demo reel.

Please include a fully detailed breakdown of
your contribution to each shot on your demo reel.

Apply Via Mail:

If you wish to apply via mail, please send your resume
and your demo reel to:

Soho VFX | Attn: Recruiting
40 Hanna Avenue, Suite 403
Toronto, Ontario M6K 0C3

Job Postings

We appreciate the time taken by all applicants, however due to the volume of applications we receive, we cannot guarantee a reply. Only those candidates selected for an interview will be contacted. Portfolios and extra materials will not be returned or kept on file, but may be brought in for interview purposes if necessary.

3D Modeler

posted: January 09 2019

Qualifications:
  • Applicants should have a minimum of 2 years feature film visual effects experience.
  • Must have strong skills in modeling and UV layout.
  • Must be versatile and able to create both photo real and stylized imagery.
  • Must have advanced knowledge of Maya. Experience with tracking packages such as, PF track and Boujou, as well as Houdini, Renderman and 3Delight are an asset.
  • Outstanding organizational skills and the ability to multitask.
  • Ability to take direction positively, work well within a team and thrive under the pressure of deadlines.
  • Must be an Ontario resident.

Dynamics Artists

posted: January 11 2019

Duties:
  • Determine the projects needs with Supervisor and Leads
  • Simulate dynamic phenomena, including: smoke, fire, sparks, hair, cloth, water, debris, etc.
  • Use dynamic tools to achieve these effects, including: fluids, rigid bodies, particles, etc.
  • Produce tests and final renders of FX elements for a shot, meeting deadlines regularly at all stages
  • Work closely with other artists to incorporate FX elements into shots
  • Attend and actively participate in team / production meetings
  • Troubleshoot technical problems and meet artistic challenges
  • Keep up to date with current technologies
Qualifications:
  • Minimum of 2 years VFX experience with feature films, high-end television shows or commercials
  • Proficiency in Houdini
  • Working knowledge of Nuke
  • Good understanding of the complete VFX pipeline
  • Ability to take direction and work well in a fast-paced, team-oriented environment
  • Background in computer science, mathematics, physics, or engineering a plus
  • Possess strong communication skills
  • Applicants must be an Ontario resident.

Texture Artist

posted: January 12 2019

Duties:
  • Create or modify photorealistic textures by utilizing photography, pre-existing textures or from scratch.
  • • Take direction from supervisors to create the desired look and feel for production assets.
  • • Design or modify shader parameters. Apply texture maps to production assets.
  • • Keep supervisors informed of progress, changes, roadblocks and other critical issues.
Qualifications:
  • • Applicants must have a minimum of 2+ years of experience in visual effects for feature film.
  • • Must have a keen eye for detail with the ability to match various references.
  • • Must have experience with polygonal texturing and UV Layout.
  • • Must be proficient with Mari, with knowledge of Photoshop and Maya.
  • • Must have extensive knowledge in creating and working with procedural shaders.
  • • Must have the ability to solve problems independently and take initiative.
  • • Must be able to take direction positively, work well within a team and thrive under the pressure of deadlines.
  • • Applicants must be Ontario residents.
  • • Strong understanding of 3Delight or Renderman a plus.
  • • Experience with ZBrush, Mudbox and Nuke a plus.

3D Animator

posted: April 15 2019

Duties:
  • Complete assigned shots in accordance with Director’s overall vision
  • Gather suitable reference material from various sources
  • Animate characters and props using Maya
  • Attend all sequence Launches and Dailies to understand the Director and Animation Director’s needs, and note required revisions
  • Anticipate, communicate troubleshoot any technical issues with assistance of key stakeholders
  • Experience with tracking packages such as, PF track and Boujou, as well as Renderman and 3Delight are an asset
  • Ability to take direction positively, work well within a team and thrive under the pressure of deadlines
Qualifications:
  • 3+ years experience of CG character animation experience (feature film experience preferred), with proven animation skills
  • Completed post-secondary education in 3D animation or other relevant area of study
  • Working knowledge of CG Animation Software (experience with Maya a tremendous asset)
  • Previous study of anatomy, perspective and composition, with strong drawing skills an asset
  • Demonstrated knowledge of animation timing, posing, acting and storytelling techniques
  • Strong creative problem solving skills
  • Ability to handle feedback and constructive criticism well
  • Ability to adapt working style to budget and schedule parameters
  • High level of creativity, with the ability to perform to standard under tight deadlines
  • Availability to work overtime during production crunch periods

Compositor / 2D Artist

posted: April 30 2019

Duties:
  • Composite shots at a feature film quality standard.
  • Troubleshoot and solve problems that arise through production.
  • Determine the projects needs with Supervisor and Leads.
  • Meet project deadlines and targets, as set by project.
  • Keep up to date with current technologies.
Qualifications:
  • Must have solid fundamental skills including keying, roto, tracking, projections and paint in Nuke.
  • Must be comfortable integrating photoreal cg into live action plates and/or full 3D environments.
  • Must have a keen eye for detail, composition, light and colour.
  • Must be able to take direction and work well in a fast paced environment.
  • Must have 3+ years of experience working on film or TV productions.
  • Must be Ontario resident.

Layout Artist

posted: October 17 2019

Duties:
  • Create scenes and shots by placing characters, props and locations according to the storyboard/Previz.
  • Establish character blocking, camera positioning and animate camera movement.
  • Define camera angles and animate them, if necessary.
  • Maintain shot continuity and conformity across sequences.
Qualifications:
  • Experience with Layout/Previz in a film production environment, TV production or visual effects.
  • Expertise in scene, shot, camera, and character composition is preferred.
  • Exposure to modeling, lighting, texturing and animation required.
  • Excellent knowledge of MAYA.
  • Be comfortable with LINUX/UNIX environment.
  • Good organization and communication skills.
  • Attention to detail required.
  • Must be a Canadian Citizen or a Permanent Resident of Canada.

Software Developer

posted: October 18 2019

Duties:
  • Research, design, develop, and test production tools, asset management software and infrastructure tolls and solutions used in studio.
  • Work with artists to understand production needs.
  • Develop, maintain and update tools for artists.
  • Support artists during production.
  • Create and support end user technical documentation.
  • Help establish continuous integration standards, development and release process.
Qualifications:
  • Degree in Computer Graphics, Computer Science, Engineering, Mathematics, Physics or equivalent work experience.
  • Comfortable with mathematics, 3D mathematics, simulation technologies, physics and reading white-papers or research from the graphics field (e.g. from universities, Siggraph, etc.).
  • Experience in developing tools, and implementing process improvements in active production environments.
  • Extensive knowledge of Python, C++ and libraries, Perl, shell script, Maya Mel Scripting.
  • Experience with Houdini, Maya and Nuke, among others.
  • Experience and understanding the language and process of feature films, television, commercial, digital media, VFX is a plus.
  • Experience writing plug-ins for Maya is a plus.
  • Experience using Linux-based debuggers and profilers.
  • Be comfortable with LINUX/UNIX environment.
  • Outstanding problem-solving skills under pressure.
  • Strong communication skills.
  • Must be a Canadian Citizen or a Permanent Resident of Canada.