Soho VFX is currently looking for talented and experienced individuals to join our ranks
Compositor/ 2D Artist
posted: September 29 2011
Qualifications:
- Applicants should have a minimum of 3 years feature film visual effects experience
- Must have solid fundamental skills including keying, roto, tracking, and paint
- Must be comfortable integrating photoreal cg into live action plates and/or full 3D environments.
- Must have a keen eye for detail, composition, light and color
- Must be able to take direction and work well in a fast paced environment
- Must be Ontario resident.
Software Developers
posted: January 10 2012
Duties:
- Support artists during production
- Create and support end user technical documentation
- Develop, maintain and update tools for artists
- Work with artists to understand production needs
Qualifications:
- Degree in Computer Science or equivalent
- Previous software development in a production environment is an asset
- Experience with C++, Python, Perl, shell script, and Maya Mel scripting
- Experience and understanding the language and process of feature films, television, commercial, digital media, VFX is a plus
- A strong knowledge of 3D math, simulation technologies and physics
- Experience using Linux-based debuggers and profilers
- Must possess strong communication skills
- Preferably Ontario residents
Lighters/ 2D Artists wanted
posted: January 26 2012
Duties:
- Must be able to take direction and work well in a fast paced environment, as well as, show strong troubleshooting skills and be able to work independently when required.
- Must have a keen eye for detail, composition, light and color
- Applicants should have a minimum of 3 years visual effects experience in feature film.
- Must be Ontario resident
Qualifications:
- Experience with HRDI a plus
- Experience with 3Delight and Nuke is recommended but not essential
- 3+ years photo-real lighting experience in commercials/film
- Strong understanding of MEL scripting and the technical aspects of lighting/rendering
- Expert understanding of photo-real lighting using Maya
- Experience with traditional photography/lighting a plus